

I prefer nice-looking cards, so I manually changed my screen resolution (to 2560x1800 in my case) using an app like the one linked above when playing Forge (and then switched back to normal when done playing). Basically you can choose between having nice-looking, readable Forge UI text with crappy-looking card art, or excellent-looking card art (assuming you have high-quality card pics) but small UI text. Until this year, I ran the standard Desktop version of Forge-as Agetian noted, there are definite tradeoffs to doing this on a Retina display.

FORGE DOWNLOAD MAC MAC
I've exclusively played Forge on my Mac (a 13" Retina Macbook Pro) since 2014, and have been manually updating my app bundles most of that time. Agetian Agetian Programmer Posts: 3431 Joined:, 05:58 Has thanked: 660 times Been thanked: 537 times
FORGE DOWNLOAD MAC SERIES
I would like to say thanks to my friend who owns a Mac and who provided invaluable input and help with creating these packages and for devising a series of steps that allowed me to create Mac packages without actually owning a Mac myself. If you have a general bug report to make while playing with the Forge Desktop v1.6.45 package, please follow the standard guidelines for bug reports and make a report in the general 1.6.45 release thread. Let's limit this thread to reports about technical issues running the app packages on macOS. Please do NOT report general gameplay issues in this thread. Please let me know if you run into issues with these packages. Note that this GDX backport has all the features of mobile Forge (including Planar Conquest) and inherits all its current limitations (such as limited support for quest draft tournaments), and has some additional caveats, you can read more about them here: viewtopic.php?f=52&t=19640#p207145 Please note that this is NOT an iOS mobile version of the game, it is meant to be launched on a machine running macOS. The last parameter defines whether it is full-screen or not (e.g. You can specify any resolution you want that is supported by your machine. You can also change the resolution by manually opening the application package in Finder (right click and "Show Package Contents") and editing the text file screen_resolution.ini in the "Contents/Resources/" folder. There is now a launcher in place which allows you to define the resolution for the game. It is fully HiDPI-capable (works well on Retina displays). This is a backport of the GDX version of Forge that we use for the mobile (Android) version of the game.
FORGE DOWNLOAD MAC MANUAL
The alternative package, which might be better for a HiDPI-capable Mac but which might require some manual tweaking and hackery for the time being, is the following one: But note that naturally this will make text (in Forge and in the OS in general) quite small (since a small screen will be running at a high resolution with no DPI scaling).
FORGE DOWNLOAD MAC FREE
Since changing to a non-scaled resolution on a Mac laptop is not offered in the default settings UI, you will need to use a tool such as this free app that allows easy resolution changes, including to the non-HiDPI native resolution of the screen. You may need to change to a non-native resolution to make your experience with Forge better. Note that this engine is not HiDPI-capable, so the card pictures (even XLHQ ones) will look rather small and pixelated, and you may experience some minor UI issues like text not fitting on buttons properly. This is the latest official Forge release, packaged as a Mac app. Please note that because the packages come from an unregistered developer, you will need to follow the standard macOS security procedure to run them.

I'm not sure about the exact minimum specifications for a Mac machine that you'd need to run them, but a friend of mine who owns a Mac reports that he's been successfully repackaging Forge in a similar way for the last three years or so and it worked, so a recent enough Mac machine should most likely be fine. After a long delay in providing macOS-compliant application packages for Forge, I decided to try my hand at creating these packages that will simplify the procedure of installing and launching Forge on Mac computers for everyone who owns that kind of machine and would like to play our Magic engine.Īs of right now, consider these packages experimental, they might be a little rough around the edges.
